Walkthroughs

The Psychoacoustics Of Drums

There's a lot more to drum grooves than you may realise. Bruce Aisher investigates the psychoacoustics of rhythm programming. When programmable drum machines became a commercial reality in the early 1980s,…

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Dirty FM Bass

We continue our exploration of FM synthesis…

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What Does Analogue Gear Do To Sounds?

Bruce Aisher explores the effects of analogue recording methods, explaining why they might be beneficial to your production process. On the face of it, there’s an interesting conundrum buried in…

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Reese Bass Redux

We go back to basics with the…

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FM Electric Piano

Moving forward with our examination of FM…

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Grime Synth Basics

As grime undergoes a major resurgence, we demonstrate how to create some of the genre's staple synth sounds from scratch. In the early noughties grime’s raw sound seemed at odds…

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An Introduction To FM Synthesis

Often dismissed as overly complex, FM synthesis isn't necessarily as difficult to get to grips with as its reputation might suggest. Join us as we take a look at the…

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Complex Arps

Arpeggiators aren't just for simple chord parts. Bruce…

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Quantisation & Velocity Editing Basics

Quantisation and velocity editing allow us to…

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How Compression Works In A Mix

Bruce Aisher takes a look at some of the different ways in which compressors can be used across the elements of a mix. Compression is an essential but often misunderstood…

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Cold Pads

Pads come in all shapes and sizes. Here we explore the chillier end of the sonic spectrum – perfect for those long cold winter nights. When we think of synth…

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Creative Distortion
Drum Synthesis in Logic ES2

Synthesising your own sounds from scratch is…

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How To EQ A Mix

EQ is one of the three fundamental…

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Vocal Chopping & Pitching

We outline some of the most effective…

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