The controller graveyard

A small selection from The Black Dog’s controller graveyard

The competition

Over the years we’ve used control surfaces including the Evolution X-Session, U-Control, Bitstream 3X, CNTRL, Novation, Akai, Fader Fox and Lemur. I think we’ve tried just about everything, even trying kit belonging to other artists while at gigs. They all have their good and bad points but the common problems were the lack of controls or the size and weight of the units. For us, the Bitstream had the controls but it was heavy. It also had really stiff, slow sliders and rotaries, which made it hard to do fast actions. It was impossible to snap mix on it.

Some of the cheaper ones just feel like toys that you’d expect a child to take in the bath. It’s the complete opposite of what we are doing. We didn’t want to build a piece of plastic with nasty unresponsive controls. We knew that would look and feel shit. We know we’re not going to be the cheapest but there’s a very good reason for that: we haven’t cut any corners. We want the best components, build and finish that are realistically possible. After all, we want the CS X51 for ourselves!

arduino-pcb

Arduino testing (left) and an early PCB design

The design process

The first stage was to design and build something that fulfilled our requirements. We had three things in mind: feel, quality and beauty.

When we started there were a lot of different ideas floating around, but once you actually start to look at them more carefully and build mock-ups, it’s easier to see what works and what doesn’t. We’d often just try the layout on paper, placing the knobs on a printout to see and touch it in a physical form rather than on screen. It took a long time to find a layout that actually worked. Only then would we try the design in laser-cut Perspex with working controls.

Then we moved onto the aesthetics and engineering of the outer case designs. Again, many options were tried and tested to get the look and feel right, some of which we’re still refining now. There’s been a lot to learn throughout this process, including software like AutoCAD which we’d never normally use, but it was worth it. We’ve come a long way from early code and functionality development on the Arduino platform, through to an early PCB design, and on to the close-to-finished product you see today.

many options were tried and tested to get the look and feel right, some of which we’re still refining now.

We built many test PCBs so we could try all the different types of sliders and rotaries that are available. We needed to test whether or not they worked properly and were tactile in use. We’re very happy with components that are now in the working prototypes and we’ve been using these units in our live and DJ sets throughout the summer. I can’t tell you the number of knobs, buttons, sliders and rotaries we’ve imported – the studio looks like a Maplin store!

All of this hard work has really paid off. When we’ve demonstrated the CS X51 to other people the reaction has been really positive. That’s very important to us.

The Designers Republic

We’re working with The Designers Republic on the logo and faceplate design. We’ve been friends with tDR since they started and have always loved Ian Anderson. He knows how to ask the difficult questions. We’d come out of meetings wondering if there was actually a sun in the sky because he’d questioned everything!

They’re probably most famous for their work with Warp, Coke and the Wipeout games, but as we live in the same city we also get to see some of the smaller projects they work on. For us they’ve always been about ideas, wit and a brave attitude. We’ll be working with them on the next machines so it will be an ongoing process.

Ian explains it a lot better than I can here in this interview.

We aren’t trying to please everyone

We’ve aimed for a focused set of features rather than something very personal. We aren’t trying to please everyone. At the early stages we allowed other people to try our development machines and they all had opinions. However once they started to use it in a real-world situation it started to make more sense. Then all the comments became the same: “I love it”, “When can I have one?” and “It feels so natural”. It’s the last of these that rings true for us. All that time we’d spent designing and building everything was paying off. The downside was that we’d come back two days later and they wouldn’t want to give it back.

Author Martin Dust. Intro: Greg Scarth
10th September, 2013

Comments

  • Sorry, but i predict this is going to fail.Why ? Well, because first of all their controller reminds me a lot of everything Livid Instruments has already done.Plus Livid offers all kinds of DIY stuff already so the question is where is Machinewerks USP against Livid ?! I don’t see any.

    Second, the controller is missing quite a number of essential controls in my book – like, if you wanna use it in Ableton Live, where are the 3 buttons per channel for mute/solo/arm ? Don’t tell me to shift click the pads on the right for that, we got enough controllers out there with shift click double and triple functions.Just an example for missing functions, i could go on.

    Third, watched your vid on kickstarter and honestly guys, is this the way confident, excited, trustworthy entrepeneurs look nowadays ? I mean really, the first guy in the video shows a sad face expression that says “help us, pleaaase !” and the other guys don’t come across very confident either.I know, it’s just an image thing, but no, it’s not.

    Last, do you really think it’s SUCH a good idea to post broken gear pics of your competition to make them look bad ? Sorry, might rather make YOU look bad.

    Sorry, i don’t wish you any bad or anything, but it just looks like there were some steps and thoughts that you left out during the process so far.

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  • Frank, you sound like the worried MD of a rival product.

    Did you not read the interview or watch the clip? As The Black Dog they’re playing a lot of gigs around the world and have found various failings with the controllers currently available ie they’ve found a gap in the market.

    You mention buttons missing blah blah blah. They’re taking their R&D from Berghain at 6am, it’s fair to assume they know what they want.

    As for “excited entrepeneurs”, you really are coming across like a proper clown with that paragraph. Maybe they’re just trying to get on and build the controller rather than poncing around “business hubs” and “networking get togethers”.

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  • “business hubs” and “networking get togethers” ….. massive waste of time in any industry… and total distraction to actually getting on with any start up – avoid at all costs .. and besides who wants to hang out with your competitors?

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  • Frank, would you really prefer it if the video showed “confident, excited entrepreneurs” instead of The Black Dog?

    The whole point of the Kickstarter/indiegogo/crowdfunding model is to give the company direct access to the customer. It turns the whole process of seeking investment into a very simple equation: make cool shit, set a fair price and if enough people want it you’ll get your funding. That’s about as democratic as it gets, and a lot better than dressing up in your best suit to beg the bank manager to lend you some cash. They’ve already raised £8k and even though I don’t personally need a control surface I hope they hit their target.

    This isn’t Dragons’ Den. This is all about the product. Maybe if TBD were complete unknowns people might be worried about how they present themselves, but their back catalogue tells the story there. This isn’t Duncan Bannatyne saying “Your expression was sad in the video and you weren’t wearing a tie so for that reason I’m out”. It’s the fucking Black Dog. They know what they’re talking about. If you like it, fund it. If you don’t, don’t.

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  • My question is: WHAT will differentiate these from, let’s say, Livid controllers, aside from having TBD attached to it. The video is weak at making the case of why we should buy these instead of the competition. If I have a bunch of controllers already, why will this one make a differenc eand eplace them all?

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  • What Alan said.My main gripe with the video is that for people like me that DO NOT know TBD but might be interested in a controller they just don’t come across as confident and trustworthy.If they rely solely on their reputation than thats a missed opportunity because there ARE people out there that might be interested in investing in a controller but just don’t know THEM so for these people the video DOES play a factor.

    And video aside, as has already been said i just don’t see what their controller offers that hasnt already been done by Livid.Just to say “they play at Berghain and know what they do so buy or get lost” might not be the most clever marketing stragtegy, at least not to people that -again – dont know them but are interested in controllers.

    Oh yeah btw, i’m not working for Livid nor do i own any instruments by them.I’m just interested in controllers and thus am aware of their product line.

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  • I appreciate the effort, but this is just another box with knobs and buttons. There’s no shortage of these out there already. Best of luck.

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  • my only comment is, the goal of 27k is a bit of a stretch, this project could have happened for less imo, and considering that most people will wait for v2 rather than v1 of the hardware (which is also reflected in 83 units out of 100 still being available) further proves this.

    great idea, great product, but they havent studied the dynamics of kickstarter as well as they should have…. in all cases, good luck.

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  • Too much like a UC-33 for me to get excited, honestly. I’d love to be more excited about it.

    As far as encoder controllers go I’ve used a UC-16, UC-33, BCR2000, Livid Code, and APC40. The APC, BCR, and Code all feature light-up infinite encoders that don’t require takeover in the DAW. I can see them on a dark stage when I’m using them live. The drawback of the BCR is the huge size and Fisher-Price build quality. The drawback of the Code is the notched encoders (imho, they should be smooth like an APC or Push). The drawback of the APC is that it only has 16 encoders.

    What is the differentiator for this device? Is it better build quality alone? It lacks infinite controllers with feedback from the DAW that the APC, Code, and BCR all have. You can get a couple Akai LPD8’s for $50 each if you mind having knobs with limited rotation and a physical notch to indicate the current value (which you’ll have to check by touch on a dark stage)… they’re affordable and have Akai build quality.

    I just don’t see it…

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  • Yes, this does look like a copy of the Evolution UC33. And in my mind – that’s fantastic. UC33 is hard to come by in the states and Livid (who are also making something nice and SORT OF similar) haven’t made the exact setup that many of us want for performance: 8 Faders. With THREE KNOBS directly above each fader, so you can known in an instant what knobs go with what faders. It’s a simple design that the APC40 got horribly wrong.

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  • Really hope that your project moves forward, honest and conscientious people trying to build a quality product in a market where gimmicks and cheap components are rife. However I have to say that I’m surprised that the final design is as it is, being an Ableton tutor, DJ and producer for many years now I have tried and tested pretty much every controller on the market. Some of the features are, as previously stated, the ‘go-to’ default for DJ-style multitrack mixing (3 knobs above faders) for example. I like the 4*4 grid but it doesn’t relate to the fader count and one of the defining criteria in my own choices is that each track must have at least one hard toggle switch with light indicator, for track on/off. My device of choice is the MPD32, has been on tour with me for years now, bomb proof and all the right controls (except the 3 knobs per track), trouble is it’s big. I also carry a number of other smaller controllers but over the past 6 months I’ve been cautiously moving over to iPad with TouchOSC or Lemur… what can I say, I can design my own multi-touch interface, fully labelled, with feedback and all the controls I need where I need them… I genuinely can control more stuff with less hands with the only outstanding issue being reliability of connectivity and of course the old problem with Betty Swallocks in the club making my iPad all wet and slippy. I’m taking time out to write this cos I really support your ethos and I want to see more homegrown product. I’m headding to Berlin for my Ableton Certified Trainer assessment in a couple of weeks and my final point was that in your video you do not show the potential control setups for Ableton or Traktor or any other product which I think is vital considering the audience/market are gonna want to see how YOU implement it, it’s as much about the workflow and template as the controller itself. I can also think of a product or two that might actually break some new ground and would be happy to discuss this and other help I could give you with promotion, videos, demonstrations etc. Once again, good luck, stick to your ethics, I’d love to be buying quality stuff ‘Made in England’.

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  • No MIDI controller will ever satisfy the general needs to a point where said product will be the only one/the go-to, as we all hanker for a controller that allows you to control everything you set your eyes on.

    E.G. What works perfectly layout-wise for Massive will not work for Diva, etc.

    The only solution will be a MIDI controller where the knobs, faders, etc. can be plugged in/removed in a modular manner to motherboards (for want of a generic term) of, say, three different sizes…a bit like Lego. I believe that there was one such project on the same lines some years ago, but it disappeared without trace.

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  • Just remembered…the one I was on about was the Mawzer Modular MIDI controller (shown at Muzikmesse 2007, disappeared without a trace). Livid have one as well, but the modules still lack something in relation to my needs.

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